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©2007-2009 *Sparkega
:iconsparkega:

Artist's Comments

Luigi's head is my first 3d creation without the use of a tutorial. I created it to use in a upcoming spoof about the wii for the website: [link]. It will be placed over the actor's head through movie editing software.

EDIT: Movie's complete
Start of movie here: [link]
Use of Model: [link]

Technical
Title: 3D Luigi Head
Made in: 3DS Max

Amount of time taken: I worked on this in my spare time for about a month. I estimate between 20- 30 hours.

Comments


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:iconz0rr:
nice work, maybe could have used a few more edges if youre going for high poly. the lighting also could be better like with a key/fill/rim or something like that.
:icontalus14:
What package are you using to make this , some subdivision would make this look ace!
:iconsparkega:
I used 3ds Max to make this model a year ago. I know it's weak sauce; it was the first non-tutorial model I tried to make. In the future, I want to redo it better.
:iconrv3211:
Nice Job! Texturing is fine, but could do with a phong or some kind of Nurb to smooth edges a little... Poly count is fine (for base). Would also e suitable for boning if you were going to animate it. Lighting looks ok too as you need to keep it simple and apply after-effects when you've processed it along with your footage.
:iconroi-davidsen:
hehe luigi, cool, i have just finished my Yoshi modeling with MAYA, but i havnt put it on Devintart, well anyway funny character uve made
:iconroi-davidsen:
hope your gonna give my Yoshi a comment when i put it on deviantart

Details

June 14, 2007
76.2 KB
76.2 KB
640×480

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